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We can make the storage and memory handling more efficient by defining a builder object and filling it on the fly during the simulations. This would avoid having to keep certain aspects multiple times in memory.
The text was updated successfully, but these errors were encountered:
We can make the storage and memory handling more efficient by defining a builder object and filling it on the fly during the simulations. This would avoid having to keep certain aspects multiple times in memory.
The text was updated successfully, but these errors were encountered: