From 9c1e4fd15c78205fed5d71f58f3c7ded93f91b2f Mon Sep 17 00:00:00 2001 From: CamDawg Date: Sun, 31 Dec 2023 08:22:39 -0800 Subject: [PATCH] v1.0.2 --- iwdcrossmodpack/d/karihi-oak.d | 16 ++++++++-------- iwdcrossmodpack/d/minerva-oak.d | 16 ++++++++-------- iwdcrossmodpack/d/oak-tipps.d | 2 +- 3 files changed, 17 insertions(+), 17 deletions(-) diff --git a/iwdcrossmodpack/d/karihi-oak.d b/iwdcrossmodpack/d/karihi-oak.d index 0cc2334..a998ee5 100644 --- a/iwdcrossmodpack/d/karihi-oak.d +++ b/iwdcrossmodpack/d/karihi-oak.d @@ -5,15 +5,15 @@ See("C0KARIHI") !StateCheck("C0KARIHI",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) -Global("C0KarihiOakmawBanter1","GLOBAL",0)~ THEN L#OMJ KARIHI-OAK-BANTER-1 +Global("C0KarihiOakmawBanter1","GLOBAL",0)~ THEN L#OMB KARIHI-OAK-BANTER-1 ~Your magic is powerful, pyromancer. It is a match for those of the Red Wizards of Thay. They, too, favor fire.~ [C0BLANK] DO ~IncrementGlobal("C0KarihiOakmawBanter1","GLOBAL",1)~ == BC0KARIH ~Do not think to compare me with those opportunistic frauds. I am a scholar, not a schemer who merely plays at magery as a tool for personal ends.~ -== L#OMJ ~I did not mean to imply you were like them.~ +== L#OMB ~I did not mean to imply you were like them.~ == BC0KARIH ~And well you should not. There are few more worthy of contempt in my eyes than the Red Wizards. They boast well, but I have not met one who has not cowered before my flames in the end.~ -== L#OMJ ~We have that in common. I've also killed enough of those arrogant mages who underestimated me. Although, I think you have your share of overconfidence as well.~ +== L#OMB ~We have that in common. I've also killed enough of those arrogant mages who underestimated me. Although, I think you have your share of overconfidence as well.~ == BC0KARIH ~After seeing my prowess firsthand, would you say it is unwarranted?~ -== L#OMJ ~No... perhaps it isn't.~ +== L#OMB ~No... perhaps it isn't.~ EXIT CHAIN IF WEIGHT #-1 @@ -23,13 +23,13 @@ See("C0KARIHI") !StateCheck("C0KARIHI",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) -Global("C0KarihiOakmawBanter2","GLOBAL",0)~ THEN L#OMJ KARIHI-OAK-BANTER-2 +Global("C0KarihiOakmawBanter2","GLOBAL",0)~ THEN L#OMB KARIHI-OAK-BANTER-2 ~You wield fire well, Karihi. But do you have a deeper connection with the power you use?~ [C0BLANK] DO ~IncrementGlobal("C0KarihiOakmawBanter2","GLOBAL",1)~ == BC0KARIH ~I am no druid. I do not share a sense of empathy with the element of fire, only familiarity and dominance.~ -== L#OMJ ~Then you may enjoy meeting the spirits of fire that I have known. They are wild, uncontrollable, and are intimately familiar with flame. You could learn much.~ +== L#OMB ~Then you may enjoy meeting the spirits of fire that I have known. They are wild, uncontrollable, and are intimately familiar with flame. You could learn much.~ == BC0KARIH ~Bring me one such spirit, and we shall see. I would not think to compare myself to those born of the essence of fire itself.~ -== L#OMJ ~Ah, so you don't compare yourself incomparably superior, after all. That is surprising.~ +== L#OMB ~Ah, so you don't compare yourself incomparably superior, after all. That is surprising.~ == BC0KARIH ~Hmph. I know the extent of my talent, as well as my limits. I am no fool.~ -== L#OMJ ~Knowing that, I can respect you much more.~ +== L#OMB ~Knowing that, I can respect you much more.~ EXIT \ No newline at end of file diff --git a/iwdcrossmodpack/d/minerva-oak.d b/iwdcrossmodpack/d/minerva-oak.d index 73235f1..eb6ddbb 100644 --- a/iwdcrossmodpack/d/minerva-oak.d +++ b/iwdcrossmodpack/d/minerva-oak.d @@ -5,15 +5,15 @@ See("C0MMin") !StateCheck("C0MMin",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) -Global("C0MMinOakmawBanter1","GLOBAL",0)~ THEN L#OMJ MINERVA-OAK-BANTER-1 +Global("C0MMinOakmawBanter1","GLOBAL",0)~ THEN L#OMB MINERVA-OAK-BANTER-1 ~You're a capable fighter, Minerva. I never thought such tiny blades could cause such harm in battle.~ [C0BLANK] DO ~IncrementGlobal("C0MMinOakmawBanter1","GLOBAL",1)~ == BC0MMin ~It's not so hard if you know the right places to hit. That's an advantage of having studied anatomy.~ -== L#OMJ ~There are spirits of knowledge in Rashemen who study, and trickster spirits who fight as nimbly as you do. But I have never seen one who combines the strengths of both.~ +== L#OMB ~There are spirits of knowledge in Rashemen who study, and trickster spirits who fight as nimbly as you do. But I have never seen one who combines the strengths of both.~ == BC0MMin ~Really? You'd think spirits would be good at omnidisciplinary studies. Being immortal and having all the time in the world, and all.~ -== L#OMJ ~Most spirits have more simplistic wishes. You would be... far too complicated for them.~ +== L#OMB ~Most spirits have more simplistic wishes. You would be... far too complicated for them.~ == BC0MMin ~I like being complicated. It's so boring being the same, each and every day.~ -== L#OMJ ~One day, I hope some of the spirits of my homeland meet you. They might be the ones who end up learning something.~ +== L#OMB ~One day, I hope some of the spirits of my homeland meet you. They might be the ones who end up learning something.~ EXIT CHAIN IF WEIGHT #-1 @@ -23,13 +23,13 @@ See("C0MMin") !StateCheck("C0MMin",CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) -Global("C0MMinOakmawBanter2","GLOBAL",0)~ THEN L#OMJ MINERVA-OAK-BANTER-2 +Global("C0MMinOakmawBanter2","GLOBAL",0)~ THEN L#OMB MINERVA-OAK-BANTER-2 ~Your hair is blue. I don't suppose it's natural.~ [C0BLANK] DO ~IncrementGlobal("C0MMinOakmawBanter2","GLOBAL",1)~ == BC0MMin ~I dye it. Blue's a pretty color.~ -== L#OMJ ~And others do not find it strange?~ +== L#OMB ~And others do not find it strange?~ == BC0MMin ~Mmm, sometimes I get comments on it, but not that much. Most of the time, they think it's pretty.~ -== L#OMJ ~Hnh. You're lucky. There are few who would flatter my unique features.~ +== L#OMB ~Hnh. You're lucky. There are few who would flatter my unique features.~ == BC0MMin ~Well, if it means anything, I think your antlers are quite cute.~ -== L#OMJ ~'Cute' isn't exactly how I want to be seen as. But I suppose it's better than wanting them cut off and mounted on a wall.~ +== L#OMB ~'Cute' isn't exactly how I want to be seen as. But I suppose it's better than wanting them cut off and mounted on a wall.~ EXIT \ No newline at end of file diff --git a/iwdcrossmodpack/d/oak-tipps.d b/iwdcrossmodpack/d/oak-tipps.d index 6d7d4bf..480f2fe 100644 --- a/iwdcrossmodpack/d/oak-tipps.d +++ b/iwdcrossmodpack/d/oak-tipps.d @@ -6,7 +6,7 @@ See("L#TIP") CombatCounter(0) !See([ENEMY]) Global("L#TippsOMawBanter1","GLOBAL",0)~ THEN L#OMB L#TippsOMawBanter1 -~I don't think I've ever seen anyone with magiv to control the forces of natures like yours. It's not like that of the Rashemi witches, the wychlaran, but neither is it like the magic of the Red Wizards.~ +~I don't think I've ever seen anyone with magic to control the forces of natures like yours. It's not like that of the Rashemi witches, the wychlaran, but neither is it like the magic of the Red Wizards.~ DO ~IncrementGlobal("L#TippsOMawBanter1","GLOBAL",1)~ == L#TIPB ~It's a very unique type of magic. I'm not the only geomantic arcanist out there, but I'm the only one I know.~ == L#OMB ~Hmm. I prefer the energies you summon. It is far closer to nature.~