<div class="title_main"> Search Maps</div>
+ Search Maps
-<br />
-<div class="indent1">
- All areas have a search map, which controls where the player may walk and fly, the footstep sound while walking over certain areas, what terrain projectiles can pass and whether terrain blocks clearing of the fog of war.<br />
- The search map for BG2 is:<br />
-
+All areas have a search map, which controls where the player may walk and fly, the footstep sound while walking over certain areas, what terrain projectiles can pass and whether terrain blocks clearing of the fog of war.
The search map for BG2 is:
A sample search map (from ar0072) can be seen below. <br />
- <div class="indent1">
- <img src="../images/ar0072sr.png" alt="Sample search map - AR0072" />
- </div>
-</div>
-
A sample search map (from ar0072) can be seen below.
+</div> </div>
diff --git a/feed.xml b/feed.xml index 66a191ad..e231fad7 100644 --- a/feed.xml +++ b/feed.xml @@ -6,8 +6,8 @@ https://gibberlings3.github.io/iesdp/BG1: TotS || BG2
Misc.
- Effect Application Order || Override Folders || Timing Modes || Understanding Timers || Search map colours || Height map explanation || Stealing & Pick Pockets pseudocode || Variables
+ Effect Application Order || Override Folders || Timing Modes || Understanding Timers || Search map colours || Height map explanation || Stealing & Pick Pockets pseudocode || Variables
Glossary