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Latest 3.6.6 does not works Denoiser option in Viewport rendering #647

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odil24 opened this issue Aug 12, 2023 · 7 comments
Open

Latest 3.6.6 does not works Denoiser option in Viewport rendering #647

odil24 opened this issue Aug 12, 2023 · 7 comments

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@odil24
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odil24 commented Aug 12, 2023

Sytem specs:
GPU - GTX 1060 6GB
CPU - i3-10100F @ 3.6 ghz
RAM - 32 GB
OS - Win10 x64

Step to reproduce:

  1. Just open up Blender
  2. Select RPR engine
  3. Started viewporting rendering with Denoiser option ticked
  4. Nothing denoised after finish
@ARozghon
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Now the Viewport render denoiser was disabled for the "Final" settings, and available for "Interactive" only

@odil24
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odil24 commented Aug 14, 2023

Is there have any reason for disabled?

@ARozghon
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yes, because image filter development for the "Final" render mode is outdated and now RPR used Open Image Denoiser for the Production render only. In the Interactive render used FSR+denoiser, but it not supported for the "Final" render mode

@odil24
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odil24 commented Aug 14, 2023

But how to activete that Interactive viewport denoising?

@odil24
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odil24 commented Aug 25, 2023

yes, because image filter development for the "Final" render mode is outdated and now RPR used Open Image Denoiser for the Production render only. In the Interactive render used FSR+denoiser, but it not supported for the "Final" render mode

any responses?

@ARozghon
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if interactive mode does not appear in the list that's means GPU not supported by Interactive mode. and yes, Pascal GPUs are not supported

@odil24
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odil24 commented Aug 25, 2023

if interactive mode does not appear in the list that's means GPU not supported by Interactive mode. and yes, Pascal GPUs are not supported

Thanks for clarifications. It so sad for that but not problematic I think ;)

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