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In GI10 the PurgeTiles kernel remove outdated tiles by resetting their hash values in the hash table to 0 (not populated).
I suspect that if there're multiple tiles active within the same bucket, the removal of i-th tile may cause the next query of the succeeding i+1 th...kth tile to fail and eventually re-allocate tiles, losing history radiance values.
The text was updated successfully, but these errors were encountered:
In GI10 the
PurgeTiles
kernel remove outdated tiles by resetting their hash values in the hash table to 0 (not populated).I suspect that if there're multiple tiles active within the same bucket, the removal of i-th tile may cause the next query of the succeeding i+1 th...kth tile to fail and eventually re-allocate tiles, losing history radiance values.
The text was updated successfully, but these errors were encountered: