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printRBTree2d.c
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printRBTree2d.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
typedef struct node{
char color;
int value;
struct node *parent;
struct node *left;
struct node *right;
} NODE;
NODE* newNode(NODE* root, int value);
NODE* insertBST(NODE* root, NODE* node);
NODE* balanceTree(NODE* root, NODE* node);
NODE* rotateLeft(NODE* root, NODE* x);
NODE* rotateRight(NODE* root, NODE* x);
void freeTree(NODE* root);
void printNChar(char* buff, char* str, int n);
int getDepth(NODE* root, int level);
void print2dWork(NODE* root, char p, char out[][2000], int levels, int level,int spaces);
void print2d(NODE* root);
int main()
{
//Root node
NODE* root = NULL;
//Insert random number between 1 and 100
srand(time(NULL));
for (int i = 0; i < 40; i++) {
root = newNode(root, rand() % 100 + 1);
}
//Print tree
print2d(root);
//Free memory
freeTree(root);
return 0;
}
NODE* newNode(NODE* root, int value)
{
//Create new node
NODE* newNode = (NODE*)malloc(sizeof(NODE));
newNode->color = 'R';
newNode->value = value;
newNode->left = NULL;
newNode->right = NULL;
//Insert new node and balance the tree
return balanceTree(insertBST(root, newNode), newNode);
}
NODE* insertBST(NODE* root, NODE* node)
{
//If the tree is empty, return the new node
if(root == NULL)
{
return node;
}
//Recursively find where the node belongs in the tree
if(root->value > node->value)
{
root->left = insertBST(root->left, node);
root->left->parent = root;
}
if(root->value < node->value)
{
root->right = insertBST(root->right, node);
root->right->parent = root;
}
return root;
}
NODE* balanceTree(NODE* root, NODE* node)
{
NODE* parent = NULL;
NODE* grandParent = NULL;
while ((node != root) && (node->color != 'B') && (node->parent) && (node->parent->color == 'R'))
{
parent = node->parent;
grandParent = node->parent->parent;
if(!grandParent)
break;
//Parent is left child of Grand-parent
if (parent == grandParent->left)
{
NODE* uncle = grandParent->right;
//Uncle is also red
if (uncle != NULL && uncle->color == 'R')
{
grandParent->color = 'R';
parent->color = 'B';
uncle->color = 'B';
node = grandParent;
}
else {
//Node is right child of its parent
if (node == parent->right) {
root = rotateLeft(root, parent);
node = parent;
parent = node->parent;
}
//Node is left child of its parent
root = rotateRight(root, grandParent);
char t = parent->color;
parent->color = grandParent->color;
grandParent->color = t;
node = parent;
}
}
//Parent is right child of Grand-parent
else {
NODE* uncle = grandParent->left;
//Uncle is also red
if ((uncle != NULL) && (uncle->color == 'R'))
{
grandParent->color = 'R';
parent->color = 'B';
uncle->color = 'B';
node = grandParent;
}
else {
//Node is left child of its parent
if (node == parent->left) {
root = rotateRight(root, parent);
node = parent;
parent = node->parent;
}
//Node is right child of its parent
root = rotateLeft(root, grandParent);
char t = parent->color;
parent->color = grandParent->color;
grandParent->color = t;
node = parent;
}
}
}
return root;
}
//Rotate Left on X node
NODE* rotateLeft(NODE* root, NODE* x)
{
NODE* y = x->right;
x->right = y->left;
if(x->right)
{
x->right->parent = x;
}
y->parent = x->parent;
if(!x->parent)
{
root = y;
}
else if(x == x->parent->left)
{
x->parent->left = y;
}
else
{
x->parent->right = y;
}
y->left = x;
x->parent = y;
return root;
}
//Rotate right on X node
NODE* rotateRight(NODE* root, NODE* x)
{
NODE* y = x->left;
x->left = y->right;
if(x->left)
{
x->left->parent = x;
}
y->parent = x->parent;
if(!x->parent)
{
root = y;
}
else if(x == x->parent->left)
{
x->parent->left = y;
}
else
{
x->parent->right = y;
}
y->right = x;
x->parent = y;
return root;
}
//Free tree from memory
void freeTree(NODE* root)
{
if(root)
{
freeTree(root->left);
freeTree(root->right);
free(root);
}
}
//Print a string n times
void printNChar(char* buff, char* str, int n)
{
for(int i=0; i < n; i++)
{
strcat(buff, str);
}
}
//Get the deepest depth of a tree
int getDepth(NODE* root, int level)
{
if(!root)
return level;
int left = getDepth(root->left, level + 1);
int right = getDepth(root->right, level + 1);
return (left >= right ? left : right);
}
void print2dWork(NODE* root, char p, char out[][2000], int levels, int level,int spaces)
{
if(!root)
{
//If the node is not on the last level
if(level / 2 < levels)
{
//Print spaces for node line
strcat(out[level], " ");
printNChar(out[level]," ", spaces);
int spacesLeft = spaces / 2;
int spacesRight = spaces + spacesLeft + 1;
//Print spaces for arrow line depending on side of node
if(p == 'L')
{
strcat(out[level-1], " ");
printNChar(out[level-1], " ", spacesLeft);
} else if (p == 'R')
{
strcat(out[level-1], " ");
printNChar(out[level-1], " ", spacesRight);
}
//Loop until we reach the last level
level = level + 2;
while((level / 2) < levels)
{
//Print spaces for current node line
spaces = spaces / 2;
strcat(out[level], " ");
printNChar(out[level], " ", spaces);
strcat(out[level], " ");
printNChar(out[level], " ", spaces);
spacesLeft = spacesLeft / 2 ;
spacesRight = spaces + spacesLeft + 1;
//Print spaces for current arrow line for both L and R
strcat(out[level-1], " ");
printNChar(out[level-1], " ", spacesLeft);
strcat(out[level-1], " ");
printNChar(out[level-1], " ", spacesRight);
level = level + 2;
}
}
return;
}
//Recursive call for Left child
print2dWork(root->left, 'L', out, levels, level + 2, spaces / 2);
//Print value and prep spaces for next node
char buff[10];
sprintf(buff,"%d", root->value);
strcat(out[level], buff);
printNChar(out[level], " ", spaces-(strlen(buff) - 1));
//Print arrow and prep spaces for next arrow
int spacesLeft = spaces / 2;
int spacesRight = spaces + spacesLeft + 1;
if(root->parent)
{
if(root->parent->left == root)
{
strcat(out[level-1], "/");
printNChar(out[level-1], " ", spacesLeft);
} else
{
strcat(out[level-1], "\\");
printNChar(out[level-1], " ", spacesRight);
}
}
//Recursive call for Right child
print2dWork(root->right,'R', out, levels, level + 2, spaces / 2);
}
void print2d(NODE* root)
{
//Get how many levels the tree has
int levels = getDepth(root, 0);
//Create a line for every node and arrows
char out[levels*2][2000];
memset(out, 0, sizeof(out));
//Print initial spaces for each line
int spaces = 0;
for(int i = (levels * 2) - 1; i >= 0; i--)
{
int arrow = (spaces / 2) + (spaces / 4);
printNChar(out[i], " ", arrow);
i--;
printNChar(out[i], " ", spaces);
spaces = (spaces + 1) * 2;
}
//At this point, we should have the number of spaces needed for the root level
//Call the work function to print to each line
print2dWork(root, '0', out, levels, 0, spaces);
//Write out each line to stdout
for(int i=0; i < levels * 2; i++)
{
puts(out[i]);
}
}