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Developing a bot #106

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aidiss opened this issue Apr 10, 2022 · 2 comments
Open

Developing a bot #106

aidiss opened this issue Apr 10, 2022 · 2 comments
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@aidiss
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aidiss commented Apr 10, 2022

I consider developing a bot to play this game.
Any tips for doing that?
I guess the AI exists in a for non player civs. Would it be possible for AI to play this as the player watches?

@wintertime
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wintertime commented Apr 10, 2022

If you change some code you could probably make an AI only game.

@mpope042
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For testing, I just move the player units into the top right corner and let the AIs run. A full observer player type does not exist, but is probably not that hard to do.

I have speculated as to what would be needed to make an actually good AI/bot. It could be done, just look at what google have done with Starcraft. However I am not google's AI group:-) so I doubt the full ML method is within scope ATM. OTOH, perhaps something that needs less than a basement full of smoking CPUs to train might be possible. The good news is that to do better than the current AI is not a high bar.

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