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Doesn't seem to be able to communicate with dfhack - Linux Fedora #71
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Also if I close stonesense, and try to relaunch it from dfhack console, it says : "stonesense already running." |
I assume the upgrade mentioned in #68 (comment) didn't help? In particular, b4ff44f might resolve some issues with restarting Stonesense, so make sure you try a recent build (i.e. not the one I linked directly to in my comment). If you're referring to the "Shutting down client connection" message, that isn't necessarily an issue - that just indicates that a connection was closed, which is normal in some cases. It could also be a rendering issue, or a dependency issue of some kind. |
Nope it doesn't the stonesense screen stays empty |
But stonesense says "no map loaded" and loading a game of DF doesn't seem to trigger anything on stonesense side. |
Stonesense mostly just reads directly from DF memory, because it's in-process, so there's not really any communication that can break there. There is a bit of network-based communication, though (although I'm pretty sure that isn't used to check whether the map is loaded). In that case, the Out of curiosity, could you upload your |
Stonesense says "no map loaded", and stays empty as seen in the screenshot.
The issue seems to be related to this one : http://www.bay12forums.com/smf/index.php?topic=163978.0
Apparently, there is a communication issue between dfhack and stonesense :
https://i.imgur.com/0wDOvn5.png
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