diff --git a/build.properties b/build.properties index c13a43f3..3ae63030 100644 --- a/build.properties +++ b/build.properties @@ -1,4 +1,4 @@ -mod_version=1.0.0 +mod_version=1.1.0 minecraft_version=1.9.4 forge_version=12.17.0.1954 mcp_mappings_version=snapshot_20160519 diff --git a/resources/changelog/1.9.4-1.1.0.txt b/resources/changelog/1.9.4-1.1.0.txt new file mode 100644 index 00000000..ec549eb1 --- /dev/null +++ b/resources/changelog/1.9.4-1.1.0.txt @@ -0,0 +1,14 @@ +As always, don't forget to backup your world before updating! +Requires CyclopsCore version 0.7.3 or higher. + +Additions: +* Add Ability Totems references for XML recipe system, Closes #3. You can now refer to things like 'everlastingabilities:abilityTotem_speed_3' +* Make abilities disableable, Closes #2 + +Changes: +* Nerf saturation, Closes #6. You won't be invincible anymore with just Saturation I +* Add xp config multiplier for abilities. By default, all abilities cost 10x more xp. +* Lower mob totem drop chance from 1/10 to 1/50 (Requires a config reset) + +Fixes: +* Set max stacksize of bottles and totems to 1, Closes #4