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Any time client force player to have 20/20 at hunger, but actually server handle real player hunger.
With that bug, you can get have 20/20 and get 'hits' from server with exhaust reason.
On nukkit cannot be reproduced, so is a synapse bug.
ATENTION! Hunger is updated when you 'speed' *because now get packet again'
The text was updated successfully, but these errors were encountered:
Update: Client force to have latest hunger from hub server.
How to fix bug i think: reset food packet on transfer.
BTW! Reset scoreboards too.
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Any time client force player to have 20/20 at hunger, but actually server handle real player hunger.
With that bug, you can get have 20/20 and get 'hits' from server with exhaust reason.
On nukkit cannot be reproduced, so is a synapse bug.
ATENTION! Hunger is updated when you 'speed' *because now get packet again'
The text was updated successfully, but these errors were encountered: