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Bump dependency versions
build-commit #430: Commit a858eba pushed by jellysquid3
December 2, 2024 20:28 3m 35s mc1.21.3-0.6.1
December 2, 2024 20:28 3m 35s
Bump dependency versions
build-commit #429: Commit e6ccbe8 pushed by jellysquid3
December 2, 2024 20:27 4m 42s 1.21.1/stable
December 2, 2024 20:27 4m 42s
Bump dependency versions
build-commit #428: Commit a858eba pushed by jellysquid3
December 2, 2024 20:27 3m 14s dev
dev
December 2, 2024 20:27 3m 14s
Use larger bounding box for nearby sections in frustum check (#2879)
build-commit #427: Commit ca77679 pushed by jellysquid3
December 2, 2024 16:01 1m 47s dev
dev
December 2, 2024 16:01 1m 47s
Avoid marking the section graph as dirty if state didn't change (#2886)
build-commit #426: Commit 8f4aaaa pushed by jellysquid3
December 2, 2024 01:05 2m 1s dev
dev
December 2, 2024 01:05 2m 1s
Add additional optimized block models
build-commit #425: Commit cff7ceb pushed by jellysquid3
December 2, 2024 00:50 1m 58s dev
dev
December 2, 2024 00:50 1m 58s
Fix rounding error in ColorMixer#mix
build-commit #424: Commit 42ad933 pushed by jellysquid3
December 1, 2024 02:52 1m 18s dev
dev
December 1, 2024 02:52 1m 18s
Ensure depth test is configured when rendering clouds
build-commit #423: Commit a69adec pushed by jellysquid3
November 27, 2024 22:27 2m 3s dev
dev
November 27, 2024 22:27 2m 3s
Add support for new NeoForge fluid overlay API
build-commit #422: Commit 87c1bd5 pushed by IMS212
November 25, 2024 17:02 3m 14s dev
dev
November 25, 2024 17:02 3m 14s
Sort render lists for regions and sections after traversal (#2780)
build-commit #421: Commit 03aa768 pushed by jellysquid3
November 24, 2024 22:05 1m 30s dev
dev
November 24, 2024 22:05 1m 30s
Use alternative workaround for NVIDIA drivers
build-commit #420: Commit 5e7c8ac pushed by jellysquid3
November 24, 2024 21:24 1m 55s dev
dev
November 24, 2024 21:24 1m 55s
Fix precision issues in cloud rendering at far distances
build-commit #419: Commit 53d69f3 pushed by jellysquid3
November 24, 2024 15:53 11m 31s dev
dev
November 24, 2024 15:53 11m 31s
Adjust some log messages
build-commit #417: Commit 0bfd7ac pushed by jellysquid3
November 24, 2024 06:04 1m 24s patch/nvidia-workarounds-2024-11-18
November 24, 2024 06:04 1m 24s
Performance improvements for cloud rendering
build-commit #415: Commit b22b939 pushed by jellysquid3
November 18, 2024 03:30 2m 38s 1.21.1/stable
November 18, 2024 03:30 2m 38s
Fix culling behavior between transparent and opaque blocks
build-commit #414: Commit 990cf64 pushed by jellysquid3
November 18, 2024 03:14 1m 36s dev
dev
November 18, 2024 03:14 1m 36s
Rollup of fixes and improvements for cloud rendering
build-commit #413: Commit a51076c pushed by jellysquid3
November 18, 2024 00:31 1m 38s dev
dev
November 18, 2024 00:31 1m 38s
Update render code for chunk status map
build-commit #412: Commit ab2044b pushed by jellysquid3
November 17, 2024 05:02 1m 58s dev
dev
November 17, 2024 05:02 1m 58s
Bump version to 0.6.0-final
build-commit #411: Commit 3076657 pushed by jellysquid3
November 17, 2024 01:11 3m 13s mc1.21.1-0.6.0
November 17, 2024 01:11 3m 13s
Bump version to 0.6.0-final
build-commit #410: Commit ab2e625 pushed by jellysquid3
November 17, 2024 01:11 2m 52s mc1.21.3-0.6.0
November 17, 2024 01:11 2m 52s
Bump version to 0.6.0-final
build-commit #409: Commit 3076657 pushed by jellysquid3
November 17, 2024 01:10 2m 26s 1.21.1/stable
November 17, 2024 01:10 2m 26s
Bump version to 0.6.0-final
build-commit #408: Commit ab2e625 pushed by jellysquid3
November 17, 2024 01:09 2m 57s dev
dev
November 17, 2024 01:09 2m 57s
Reduce time complexity for box blurs
build-commit #407: Commit 419156b pushed by jellysquid3
November 16, 2024 22:33 2m 15s 1.21.1/stable
November 16, 2024 22:33 2m 15s
Bump version to 0.6.0-beta.5
build-commit #406: Commit 1b8b5b0 pushed by jellysquid3
November 12, 2024 05:59 1m 38s mc1.21.3-0.6.0-beta.5
November 12, 2024 05:59 1m 38s