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Seething Shore #18
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In case support will be added for this then the Azerite nodes in Seething shore is Vignettes (not POI's like on base maps) Edit: I have not timed the time between a captured node and a new one appearing on the map but I presume it is less than 10 seconds and that having a timer for it is probably extra UI clutter. |
I will try with an edited transcriptor and record data. |
@funkydude is there anything blocking something like this from being implemented? |
It would be nice to have spawn timers for the azerite nodes.
As i player i want to know which nodes are about to go active, where i have to walk, and how much time there is left until an announced node becomes active and can be harvested.
Maybe also when a new set of nodes will drop.
I think estimating a time to win and a final score would be difficult to do because there is no fixed rate and it entireley depends on how fast the players are at harvesting.
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