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Assassins Codex.cat
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Assassins Codex.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="a7497f68-b4a9-65f6-1d4a-840cd48df801" name="Assassins - Codex" book="" revision="2009" battleScribeVersion="2.00" authorName="Alphalas" authorContact="Gitter: @Alphalas, twitter: @kingoverlord" authorUrl="http://battlescribedata.appspot.com/#/repo/wh40k" gameSystemId="e1ebd931-a209-3ce4-87b4-d9918d25530b" gameSystemRevision="2000" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
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<selectionEntry id="08d2-59b2-b846-88c7" name="Callidus Assassin" hidden="false" collective="false" categoryEntryId="(No Category)" type="model">
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<characteristic name="BS" characteristicTypeId="f6f92f00-8bb1-4afa-8ccb-46310b7dd5e5" value="8"/>
<characteristic name="S" characteristicTypeId="da036dbb-32c2-430a-9dd5-aa74e0c4f74b" value="4"/>
<characteristic name="T" characteristicTypeId="3f9ed75c-36cd-4169-9cef-48391bb55cfd" value="4"/>
<characteristic name="W" characteristicTypeId="17ee558f-3014-4bd2-afc1-b474d8d2b7a8" value="3"/>
<characteristic name="I" characteristicTypeId="a558b3ef-04d0-440e-a312-bac3255bf592" value="7"/>
<characteristic name="A" characteristicTypeId="5dff3e7c-e024-4030-a71d-03195ec06ea7" value="4"/>
<characteristic name="Ld" characteristicTypeId="4a42059d-12cd-4c1f-a4c7-bb569d13eeea" value="10"/>
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<description>When a Callidus Assassin is deployed using her Infiltrate special rule, she can be set up anywhere on the table that is more than 1" from any enemy unit, whether deployed enemy units can draw a line of sight to her or not. If a Callidus Assassin starts the game in Reserves, she can choose to move on from the enemy board edge when she arrives. In either case, during the first game turn, or during the game turn in which the Callidus Assassin arrives from Reserves, enemy units can only fire Snap Shots when targeting her.</description>
</rule>
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<description> If your army includes a Callidus Assassin, you can re-roll the dice when attempting to Seize the Initiative. In addition, your opponent suffers -3 to the first Reserve Roll he makes during the game.</description>
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<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="An animus speculum is a ranged weapon that is fired in the Psychic phase instead of the Shooting phase. Firing the animus speculum does not prevent the Culexus Assassin from Running or shooting another weapon at the same or a different target in the Shooting phase. The Animus Speculum can ire Snap Shots but cannot be used to make Overwatch attacks."/>
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<description>When firing an animus speculum, first add up the combined mastery levels of all Psyker units, friend or foe, that are within 12" of the Culexus Assassin, and pick up that many dice. You can then add up to 3 more dice to this hand by removing them from your own Warp Charge pool. The total number of dice in your hand is the number of shots the animus speculum now fires.</description>
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<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="Models that are Psykers do not gain bonus Attacks when charging a Culexus Assassin. However, if the Culexus Assassin is already locked in combat from a previous turn, or has gone to ground, its grenades have no effect and the attackers gain bonus Attacks as normal."/>
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<description>If a unit containing at least one Psyker (i.e. a model with the Psyker, Brotherhood of Psykers/Sorcerers or Psychic Pilot special rule) is hit by a weapon with the Psi-shock special rule, one randomly determined Psyker model in that unit suffers Perils of the Warp in addition to any other damage.</description>
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<characteristic name="Unit Type" characteristicTypeId="c2b4b061-a0fd-499d-8a3d-6ee52587cbd5" value="Infantry (Character)"/>
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<characteristic name="Ld" characteristicTypeId="4a42059d-12cd-4c1f-a4c7-bb569d13eeea" value="10"/>
<characteristic name="Save" characteristicTypeId="b215fe72-dbce-4ad6-89ec-c4bb3962c39d" value="4++"/>
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<rule id="7fb277f4-d650-0e96-5851-a2881bd6f665" name="Bio-meltdown" book="Codex: Officio Assassinorum" hidden="false">
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<description>If an Eversor Assassin is ever reduced to zero Wounds, before removing the model as a casualty, each nearby unit (friend or foe) suffers a Strength 5 AP- hit for each model it has within D6" of the Eversor Assassin. After resolving any additional damage, remove the Eversor Assassin from play as a casualty.</description>
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<rule id="63be1abf-6505-800c-0cc1-af25708bccfb" name="Fast Shot" book="Codex: Officio Assassinorum" hidden="false">
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<description>Whenever an Eversor Assassin fires his executioner pistol, he does so 4 times. All of these shots must be at the same target, but can be any mixture of bolt pistol and needle pistol shots.</description>
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<infoLink id="c4e0ad12-791d-f424-8c52-6f63d7d1672b" hidden="false" targetId="3c7d-11d6-e265-abb4" type="rule">
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<infoLink id="4eec6a68-52a8-9430-5bff-9e3f75859048" hidden="false" targetId="7ecc-bc3d-6e22-63dc" type="rule">
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<infoLink id="96d95c6b-7261-c49a-1dbe-f5f80f9a6e68" hidden="false" targetId="b6da-cce3-2346-9c27" type="rule">
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<infoLink id="5e946fdd-eb22-855f-414f-3aa3d3dbb3a2" hidden="false" targetId="6fa7-7d69-7fce-f215" type="rule">
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<selectionEntry id="ef8b65c6-5292-b3bf-7559-65cc552b12a8" name="Power Sword" hidden="false" collective="false" categoryEntryId="(No Category)" type="upgrade">
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<infoLink id="dd2d-2a36-9a7c-bd22" name="New InfoLink" hidden="false" targetId="47df-8e01-d0cf-58e8" type="profile">
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<cost name="pts" costTypeId="points" value="0.0"/>
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<selectionEntry id="226e7674-c226-7edd-3e8c-59e9434a8be7" name="Melta bombs" hidden="false" collective="false" categoryEntryId="(No Category)" type="upgrade">
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<cost name="pts" costTypeId="points" value="0.0"/>
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<selectionEntry id="b92ec135-7404-97df-46e7-3fc9406e2029" name="Executioner Pistol" hidden="false" collective="false" categoryEntryId="(No Category)" type="upgrade">
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<profile id="90e5d899-878a-43d7-636c-70db0ed32ef0" name="Needle pistol" book="Codex: Officio Assassinorum" hidden="false" profileTypeId="d5f97c0b-9fc9-478d-aa34-a7c414d3ea48">
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<characteristic name="Range" characteristicTypeId="6fa97fa8-ea74-4a27-a0fb-bc4e5f367464" value="12""/>
<characteristic name="Strength" characteristicTypeId="a6383362-5aa8-4ff0-b1d0-00e059fc9d45" value="1"/>
<characteristic name="AP" characteristicTypeId="6abee736-f8d3-498e-97ac-a5c68445609f" value="-"/>
<characteristic name="Type" characteristicTypeId="077c342f-d7b9-45c6-b8af-88e97cafd3a2" value="Pistol, Poisoned (4+)"/>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
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<cost name="pts" costTypeId="points" value="0.0"/>
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<selectionEntry id="7cc5692e-39ff-9121-dc74-3d5ac5783576" name="Sentinel Array" hidden="false" collective="false" categoryEntryId="(No Category)" type="upgrade">
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<profile id="4f5f8ce7-652b-ec35-6b27-c6e21d887907" name="Sentinel Array" book="Codex: Officio Assassinorum" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82">
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<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="An Eversor Assassin fires Overwatch using his full Ballistic Skill."/>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
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<cost name="pts" costTypeId="points" value="0.0"/>
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<selectionEntry id="ee446415-1fda-3a6c-b956-f1b921d91a50" name="Neuro-gauntlet" hidden="false" collective="false" categoryEntryId="(No Category)" type="upgrade">
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<profile id="a7674648-569b-d1b1-42a3-9aee727f249c" name="Neuro-gauntlet" book="Codex: Officio Assassinorum" hidden="false" profileTypeId="d5f97c0b-9fc9-478d-aa34-a7c414d3ea48">
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<characteristic name="Range" characteristicTypeId="6fa97fa8-ea74-4a27-a0fb-bc4e5f367464" value="-"/>
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<characteristic name="Type" characteristicTypeId="077c342f-d7b9-45c6-b8af-88e97cafd3a2" value="Melee, Fleshbane, Shred"/>
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<selectionEntry id="8f9f-ecb9-acbe-72ab" name="Frenzon" hidden="false" collective="false" type="upgrade">
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<profile id="f145-b65a-03f9-20be" name="Frenzon" book="Codex: Officio Assassinorum" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
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<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="An Eversor Assassin rolls 3D6 when determining his charge range, adding the results together. In addition, an Eversor Assassin receives 3 bonus Attacks in a turn in which he charged, rather than just 1."/>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="c85a-4f53-d859-77cb" type="min"/>