diff --git a/README.md b/README.md index f3cfdb9..93cabcd 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -Modified OpenVR DLL with AMD FidelityFX SuperResolution / NVIDIA Image Scaling +Modified OpenVR_FSR adding AMD FidelityFX SuperResolution / NVIDIA Image Scaling to SteamVR games, including Half-Life: Alyx. --- This modified openvr_api.dll allows you to apply @@ -6,6 +6,11 @@ either [AMD's FidelityFX SuperResolution](https://gpuopen.com/fidelityfx-superre or [NVIDIA's Image Scaling](https://github.com/NVIDIAGameWorks/NVIDIAImageScaling) to many SteamVR games, as long as they use D3D11. +This fork adds a few missing functions that enable the DLL to work with Half-Life: Alyx, +but was not throughly tested and has known issues. I make this code and DLL available in case anyone +is interested in testing it and investigating the issues. Check out the [original version](https://github.com/fholger/openvr_fsr) and +specially [issue #55](https://github.com/fholger/openvr_fsr/issues/55) for more details. + ### About AMD's FidelityFX Super Resolution FidelityFX Super Resolution (FSR for short) is an upscaling technique developed by AMD,