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- Contributing
- Pull Requests and the Review Process
- Simantics, The Sims and HIT: A Primer
- Coding standards
- The threading cookbook!
- Best practices
- Code Documention
- Visual Studio 2010 Pro
- MonoGame: Stable or Development Builds
- Bass.NET
- Windows Phone SDK 7.1 and 7.1.1 for the Content Manager
Results may vary with Express editions or 2013+ Community. If all else fails, try XNA Game Studio 4.0.
Certain issues in our tracker may have been identified with the "good for new contributors" tag. This issues tend to be rather easy to fix, low priority and do not require much prior knowledge of the project to fix seamlessly - without causing regressions, requiring redesign or introducing new bugs into the engine. These issues generally haven't been picked up by our team because of either higher priority issues or features taking our interest, but that doesn't mean that they aren't important! They'll need to be dealt with eventually, so if you want to get into working on Project Dollhouse, these issues are the place to start. :)
Click for a list of all issues marked "good for new contributors".
- LoginRequest
- LoginFailResponse
- InitLoginNotify
- CharacterInfoRequest
- CharacterInfoResponse
- CityInfoResponse
- CityServerLogin
- Encryption
- [ClientCityTokenRequest] (https://github.com/Afr0/Project-Dollhouse/wiki/ClientCityTokenRequest)
- [LoginCityTokenRequest] (https://github.com/Afr0/Project-Dollhouse/wiki/LoginCityTokenRequest)
For the moment, Project Dollhouse still relies on BASS.Net for ingame music playback. The licence forbids including it in our repositories. Until we've fully moved away from this API, we can only link you to it.